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Main » 2010 » August » 11 » Getting started with Terragen 2
3:08 PM
Getting started with Terragen 2
Getting started with Terragen 2
Getting started with Terragen 2
English | 640x480 | WMV3 310kbps | Mp3 98kbps | 106MB

Terragen™ 2 is a powerful solution for rendering and animating realistic natural environments. Create entire worlds from your imagination, or import real world terrain datasets and use Terragen 2 to create the most realistic visualisations possible. You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars. With Terragen 2 you have complete control over the shader networks used for terrains, textures, micropolyon displacements, clouds and object distributions. You can reorganise the planetary shading pipeline to suit your goals. Place grass and trees wherever you want, as well as other objects in OBJ format that you can model in third party software. It's easy to find great plants and objects modelled by other Terragen users or elsewhere on the web.

The Tutorials:
Part 1 - Intro and User Interface
This tutorial will cover some basics of Terragen and the community, and a little intro into the program and ends with learning how to maneuver around the UI. There is also now a tutorial on the support page for a first scene you can also look into.

Part 2 - Terrain
In this section we will cover some simple terrain generation and finding a nice camera spot to render from.

Part 3 - Shaders
This tutorial quickly shows off the abilities of shaders, showing a fraction of what they are capable of. Also some simple water object manipulation.

Part 4 - Atmosphere and Lighting
Goes over some simple aspects of the atmosphere and lighting in a scene.

Part 5 - Objects
Teaches how to insert objects, create populations, move them around, etc.

Part 6 - Finishing Touches
Puts some finishing touches on the scene with small tweaks to pretty much everything.

Getting started with Terragen 2

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